Software Engineer at Uber Advanced Technologies Group
Algorithms, Data Structures, and Design! The powerful weapons of a programmer.
Well, Master’s in Computer Science has undoubtedly given me the knowledge on the above, but there is more to it. My passion for games and programming led me to pursue a Master’s in Game Engineering and dig deep into the roots of programming. Game Engineering has given me the opportunity to challenge myself with complex problems where architecture plays a significant role in system design, performance and optimization are important while using a data structure or implementing an algorithm.
The following are my work experiences:
– Currently working on a Multiplayer VR game for HTC Vice
– One year of experience as a Gameplay Programmer in developing games for Virtual and Augmented reality technologies at the Therapeutic Games and Apps Lab.
– One year of experience as a Software Engineer in developing web games at InnoPark.
– One year of experience as a Graphic and Web design intern.
The following are my major skills:
Programming: C++, C, C#, Java, Lua, Python
Game Engines: Unity, Unreal, MonoGame, Phaser
Tools: Visual Studio, Eclipse, Git, SVN, Atlassian JIRA
Specialties: Game Development, Game Play Programming, VR/AR Development, AI (Artificial Intelligence), Agile Software Methodology
In a nutshell, my passion for games is coupled with the love for programming. I enjoy developing games, solving problems and challenging myself day by day. I am always looking for opportunities to hone my skills and push my limits further. If you would like to connect, drop me an email on: email@example.com